Getting Started
Introduction
dotLottie-vue is a Vue component that allows you to easily embed Lottie animations in your Vue applications. It is a wrapper around the dotLottie-web library.
Installation
npm install @lottiefiles/dotlottie-vue
Usage
<script setup>import { DotLottieVue } from '@lottiefiles/dotlottie-vue'</script>
<template> <DotLottieVue style="height: 500px; width: 500px" autoplay loop src="https://path-to-lottie.lottie" /></template>
Listening to Events
You can listen to player events using the getDotLottieInstance()
method:
<script setup>import { onMounted, ref, watch } from 'vue';import { DotLottieVue } from '@lottiefiles/dotlottie-vue'const playerRef = ref(null);
onMounted(() => { if (playerRef.value) { const dotLottie = playerRef.value.getDotLottieInstance(); dotLottie.addEventListener('pause', () => { console.log('paused') }); dotLottie.addEventListener('frame', ({ currentFrame }) => { console.log('Frame:', currentFrame) }); }})</script>
<template> <DotLottieVue autoplay loop ref="playerRef" src="path-to-lottie.lottie" /></template>
Available Events
You can listen to all DotLottie events using the getDotLottieInstance()
method:
Animation Events
load
- Animation data loaded successfullyloadError
- Animation loading failed ({ error: Error }
)ready
- WASM module loaded and readyplay
- Animation started playingpause
- Animation pausedstop
- Animation stoppedcomplete
- Animation completedloop
- Animation looped ({ loopCount: number }
)frame
- Frame changed ({ currentFrame: number }
)render
- Frame rendered ({ currentFrame: number }
)
Lifecycle Events
destroy
- Instance destroyedfreeze
- Rendering frozenunfreeze
- Rendering resumed
State Machine Events (Experimental)
stateMachineStart
- State machine startedstateMachineStop
- State machine stoppedstateMachineTransition
- State transition ({ fromState: string, toState: string }
)stateMachineStateEntered
- Entered new state ({ state: string }
)stateMachineStateExit
- Exited state ({ state: string }
)
For complete event documentation, see the web package events.