Markers
Markers contained inside your animation can be used for playback purposes:
List the markers inside your animation:
let markers = DotLottieAnimation(fileName: "...", config: AnimationConfig(...)).markers()
Use a marker on load:
let anim = DotLottieAnimation(fileName: "...", config: AnimationConfig(..., marker: "feather"))
Reset markers:
let anim = DotLottieAnimation(fileName: "...", config: AnimationConfig(..., marker: "feather"))
// Removes the current markeranim.setMarker("")