widget/DotLottieAnimation Class API Reference
This reference details the properties, methods, and events available in the DotLottieAnimation class, providing a comprehensive guide for developers to effectively utilize this class in their Android applications.
Properties
Property | Description | Type | Access |
---|---|---|---|
speed | Gets the playback speed of the animation. | Float | Read |
loop | Checks if the animation is set to loop. | Boolean | Read |
autoplay | Determines if the animation will start playing automatically. | Boolean | Read |
isPlaying | Indicates whether the animation is currently playing. | Boolean | Read |
isPaused | Indicates whether the animation is paused. | Boolean | Read |
isStopped | Indicates whether the animation is stopped. | Boolean | Read |
isLoaded | Checks if the animation has been loaded successfully. | Boolean | Read |
totalFrames | Gets the total number of frames in the animation. | Float | Read |
currentFrame | Gets the current frame of the animation. | Float | Read |
playMode | Gets the current play mode of the animation. | Mode | Read |
segment | Gets the start and end frames of the current segment being played. | Pair<Float, Float> | Read |
duration | Gets the duration of the animation in seconds. | Float | Read |
loopCount | Gets the number of times the animation will loop. | UInt | Read |
useFrameInterpolation | Checks if frame interpolation is enabled for smoother animation. | Boolean | Read |
marker | Gets the current marker of the animation. | String | Read |
markers | Gets the list of markers in the animation. | List<Marker> | Read |
XML
The DotLottieAnimation
class utilizes a set of XML attributes for configuration within layout XML files. These attributes allow for the customization of animation properties directly from XML. Below is a table summarizing the available XML attributes and their functionalities:
XML Attribute | Description | Format | Default Value |
---|---|---|---|
dotLottie_src | Specifies the source of the Lottie animation. This can be a local asset filename or a URL to a .lottie or .json file. | string | None |
dotLottie_loop | Determines whether the animation should loop indefinitely. | boolean | false |
dotLottie_playMode | Defines the play mode of the animation when it reaches the end and the repeat count is greater than 0 or infinite. | enum | normal (1) |
dotLottie_speed | Adjusts the playback speed of the animation. A value of 1.0 plays the animation at its normal speed, values greater than 1.0 speed up the playback, and values less than 1.0 slow it down. | float | 1.0f |
dotLottie_autoplay | Determines if the animation will start playing automatically upon loading. | boolean | false |
dotLottie_backgroundColor | Sets the background color of the animation view. | integer | None |
dotLottie_useFrameInterpolation | Enables or disables frame interpolation for smoother animation playback. | boolean | true |
These XML attributes provide a convenient way to configure DotLottieAnimation
properties directly within layout files, offering flexibility in setting up animations without the need for additional code.
Methods
Method | Description |
---|---|
setFrame(frame: Float) | Sets the animation to the specified frame. |
setUseFrameInterpolation(enable: Boolean) | Enables or disables frame interpolation for smoother animation playback. |
setSegment(firstFrame: Float, lastFrame: Float) | Defines a specific segment of the animation to play, specified by start and end frames. |
setLoop(loop: Boolean) | Sets whether the animation should loop. |
freeze() | Freezes the animation at the current frame, effectively pausing it. |
unFreeze() | Unfreezes the animation, allowing it to continue playing from the frozen frame. |
setSpeed(speed: Float) | Adjusts the playback speed of the animation. |
play() | Starts or resumes the animation playback. |
stop() | Stops the animation and resets it to the beginning. |
setPlayMode(repeatMode: Mode) | Sets the play mode of the animation (e.g., forward, reverse). |
pause() | Pauses the animation playback. |
destroy() | Releases resources associated with the animation. |
load(config: Config) | Loads the animation with the specified configuration. |
resize(width: Int, height: Int) | Resizes the animation view to the specified width and height. |
addEventListener(listener: DotLottieEventListener) | Adds an event listener to receive animation events. |
removeEventListener(listener: DotLottieEventListener) | Removes an event listener. |
loadStateMachine(stateMachineId: String): Boolean | Loads a specific state machine. |
startStateMachine(): Boolean | Starts the state machine. |
stopStateMachine(): Boolean | Stops the state machine. |
postEvent(event: Event): Boolean | Triggers state machine events. |
addStateMachineEventListener(listener: StateMachineEventListener) | Adds a listener for state machine transition events. |
removeStateMachineEventListener(listener: StateMachineEventListener) | Removes a state machine transition event listener. |
Events
The DotLottieAnimation
class uses the DotLottieEventListener interface to notify about various animation events. Implementations of this interface can listen for the following events:
- onPlay()
- onPause()
- onStop()
- onFrame(frame: Float)
- etc…
This API reference provides a detailed overview of the DotLottieAnimation
class, enabling developers to fully leverage its capabilities for integrating and controlling Lottie animations in Android applications.